Google ignored Android XR at GDC 2025, and indie VR devs are concerned

Google made no effort to reach out to indie VR and XR game developers at GDC 2025. Combined with social media reports that most top-selling Quest devs were “rejected” from Google’s Android XR boot camps, it’s painting a worrying picture about what to expect from Android-based headsets like Project Moohan.

Google loves GDC; it has a huge presence there every year. This year, its panel on real-world AI applications in game development filled up 45 minutes before it started. It had several Android gaming panels and a large Play Store exhibition in the West hall, and it partnered with Samsung on another Galaxy panel.

GDC is well-known for its private hotel demos off the show floor. Perhaps Google made an Android XR push behind closed doors with larger VR publishers.

A large GDC logo on the show floor

(Image credit: Michael Hicks / Android Central)

But Google’s decision not to court indie VR devs publicly with panels or demos — at the same conference where Meta pushed its new passthrough tech and reassured devs how profitable their store is — seems pretty telling.

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